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Devlog
Sky Tower Ascension
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Devlog
Week 6 - Luís
June 16, 2023
by
luisantoniolds
creating the boss levels creating the bosses boss attack patterns and animations boss' HP Add power-ups to the levels Creating the main menu...
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Week 6 - 16 de Junho - André Santos
June 16, 2023
by
Andregss
Player now has powerups, new mechanics like wall slide, block attacks, power Jump (with slider). Also added camera improvements...
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Week 6
June 16, 2023
by
andre.proenza
Sound and dialogs added to the game. New enemies and a better fight experience also added...
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Week 5 - Luís
June 11, 2023
by
luisantoniolds
- Divided and planned work between group members - Improved and added to the design and tech documents - Started working on the playtesting plan...
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Week 5 - Improvements in Design and Tech Doc - André Santos
June 11, 2023
by
Andregss
Did some improvements in the design and tech doc, as well as developed code for the final prototype (improvements with player movement and new abilities)...
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Week 5 - 2nd Dev Cycle planned and in progress
June 08, 2023
by
andre.proenza
This week, as we prepare for phase 2 of development, we have defined new features for the game, such as the creation of new enemies and the implementation of collectibles that the hero can collect alo...
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Week 4 - Feedback report and planning
June 02, 2023
by
andre.proenza
This week we tested our game prototype with potencial users. We wrote a feedback report and planned the following features to Implement...
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Week 4 - 06 de Junho - André Santos
June 02, 2023
by
Andregss
This week we tested some prototypes and wrote the feedback report. Also minor changes to player movement...
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Week 4 - 29 May - Luís
June 02, 2023
by
luisantoniolds
This week I tested some of the other groups' games and helped write the feedback report...
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Week 3 - 22 May - Luís
May 26, 2023
by
luisantoniolds
Design and implement our game's first level; Implement the knight's health system...
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Battle mechanics and animations
May 26, 2023
by
andre.proenza
Main characters is able to fight enemies and defeat them with battle, hurt and death animations...
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Enemy level design and Character animation - 25 Maio
May 26, 2023
by
Andregss
There was an improvement on character movement, animation feels more smooth, as well as it was created a first level to demonstrate enemy interaction...
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Week 2 - 15 May - Luís
May 21, 2023
by
luisantoniolds
Finished and submitted the tech and design documents :)...
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Character movement - 19 de Maio
May 21, 2023
by
Andregss
Added player movement to the game...
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Project creation - 11 de Maio
May 12, 2023
by
Andregss
The project was created in Unity. Characters and environment are starting to be created...
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Game docs in development
May 10, 2023
by
andre.proenza
Starting to develop Game Tech and Design documents...
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Week 1 - 08 May - Luís
May 10, 2023
by
luisantoniolds
This week our group gave the game concept pitch for Sky Tower Ascension, setup this blog page and started writing the Tech and Design documents...
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